Prevalent activity narrative design and style blunders include things like too much exposition dumps, meaningless options that don't have an impact on outcomes, ludonarrative dissonance in which gameplay contradicts Tale, poorly paced narrative interruptions for the duration of intense gameplay, and inconsistent character conduct. Stay clear of managing players as https://emiliobyrme.bloggazza.com/38337559/what-does-what-mechanics-guide-narrative-progression-in-storytelling-games-mean